![]() ![]() soil, he must also investigate recent intel that suggests that the new leader of the insurgents, Juan de la Barrera, a man opposed to the signing of the North American Joint Security Agreement (NAJSA) and to American involvement in Latin America, is in possession of a dirty bomb of either nuclear, chemical or biological origin. ![]() General Joshua Keating, the Ghosts' commander, informs Mitchell that, apart from preventing the rebels from directly assaulting U.S. Although having only recently returned to the United States, Captain Scott Mitchell is given new orders to return to Mexico with a team of the elite Ghost Recon force, and continue fighting against the rebellion, which recently entered the Mexican state of Chihuahua and the bordering city of Ciudad Juárez. While some of the missions featured are similar in objective structure to those of the console version, they play out in a completely different manner.ĭespite the downfall of Carlos Ontiveros and his coup in Mexico City, rebellion across Mexico continues unabated, spreading civil unrest across the country and into other Latin American countries, including Colombia, Honduras and Panama, with the Panama Canal effectively shut down by the rising insurgency in Latin America. Developed by Grin and built on their proprietary engine called "Diesel 2.0", only a few in-game assets such as voice-overs and Cross-Com and Narcom videos remain the same. Much of the gameplay plays out differently to that of the console iterations, and more similarly to the original Tom Clancy's Ghost Recon, but remains largely the same to the Microsoft Windows version of GRAW, in that players play in a first-person perspective, must micro-manage team mates with greater use of squad tactics, and have more situation awareness of enemy activity. In addition, both games feature a new and improved gameplay element - Crosscom 2.0 - a few new weapons (including sub-machine guns for secondary weapons), the ability to have a medic in the squad when commanding a squad, and new friendly units to control, including a two-man squad of Loyalist troops, the MULE Drone, a Little Bird attack helicopter, and Far Support (Airstrikes for Xbox 360/Playstation 3, Mortar/Artillery Support for Microsoft Windows). Like its predecessor, GRAW 2 features two different versions while both the Xbox 360 and Playstation 3 versions are essentially the same title, and the Microsoft Windows version features many differences to these, both maintain the same story. Like before, weapons featured in the game are either based on actual models (such as the FN SCAR) or are hypothetical prototypes, with the player able to command friendly units assigned to help them, from their own squad, to drones, tanks and aircraft. Much of the gameplay remains the same as it did for GRAW - emphasis in GRAW 2 is on the player doing the bulk of the fighting as Scott Mitchell, while relying on tactical combat instead of arcade run-and-gunning to overcome opponents. A wide array of location types are included, featuring mountains, small towns, urban environments, and a large hydro-electric dam just north of the border. The game takes place in 2014, immediately after the events of Tom Clancy's Ghost Recon Advanced Warfighter (GRAW), just south of the Mexico-United States border, and deals with the conflict between a Mexican rebel group, Mexican loyalists, and the U.S. High Voltage Software developed the game's PlayStation Portable version, while Grin developed the PC version. It is the sequel to Tom Clancy's Ghost Recon Advanced Warfighter. It was released for Xbox 360, Microsoft Windows, PlayStation 3 and PlayStation Portable. ![]() Tom Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) is a tactical shooter video game developed by Ubisoft Paris and Red Storm Entertainment and published by Ubisoft. ![]()
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